Thursday, June 28, 2012

Galaxy Fall

My latest project is an Android game built with Unity and Blender. The project has barely gotten started but I already see a lot of promise with it, particularly working with rigidbodies and Unity's physic engine which is a new experience for me. There aren't many enemies yet, mostly just asteroids and the player ship, neither of which are textured yet, but just to give you some idea of what I'm looking at I'm going to throw some early screenshots down below.


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